So after a solid week and a bit of playing around with the model Ive put up the vehicle design. Lots of Sketchup and photoshop. Hope to develop the whole idea/world more in the future...
Wednesday, 13 July 2016
Monday, 20 June 2016
Historical props
Just some prop work for you to see. Museum items that could sit in a background shot or feature in use.
16th Century spanish cannon and a Chinese sword.
16th Century spanish cannon and a Chinese sword.
Friday, 6 May 2016
Tuesday, 29 March 2016
Conference room for a conflab
A set design thats a little more real world. Used sketchup to block out the important shapes and produce ortho views for what could be turned into better blueprints to build off of.
Wednesday, 16 March 2016
Thursday, 10 March 2016
Raiding the art after a long gap
With talk of a new Tomb Raider in the works, and the idea to do this a little while back, Ive finally put digital pen to paper and doodled up a visual.
An actress I'd love to see take on the role would be Alexandra Daddario. So I put her in there :)
An actress I'd love to see take on the role would be Alexandra Daddario. So I put her in there :)
Wednesday, 2 March 2016
whats this PolyBrush?
So Im trying out this PolyBrush software. Currently free and in beta phase for about 30 days. Drawing within the program is quite intuitive, if a little fiddly when trying to position the workspace in a specific position. Plan on having fun with it over the coming days though. Here's a little test I did taking a random 'doodle' from PolyBrush in to Keyshot and then Photoshop.
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