Showing posts with label props. Show all posts
Showing posts with label props. Show all posts

Friday, 31 March 2017

Samsung. Sam-same?

So while I watched the Samsung S8 launch video I figured I'd have a bit of fun and design my own next gen mobile




Monday, 20 June 2016

Historical props

Just some prop work for you to see. Museum items that could sit in a background shot or feature in use.
16th Century spanish cannon and a Chinese sword.

Friday, 6 May 2016

Happy friday

Some original stuff finally! Some rough space marine helmet guff and a design for an arrow head :)

Friday, 24 July 2015

Wednesday, 8 July 2015

CCTV GunCam

An evolution in the CCTV policed state we live in. This keeps people 'in line'.
Sketchup/Keyshot/Photoshop

Thursday, 30 April 2015

Wednesday, 8 April 2015

Space helmet

Some more prop basic modelling, keyshot rendering and lastly some PS touch ups

Tuesday, 31 March 2015

Props

I spend my working day doing them but rarely in my spare time do I add them to my own work. Changing that...

Saturday, 10 January 2015

First of 2015

Happy New Year.

To get going on this year I started by throwing all my programs together for once so the following is a random attempt at SketchUp, dropped into Keyshot for a general render pass and then finished in Photoshop as standard. I liked the process. Need hell of a lot more 3D practice of course. Maybe try a robot head next?

Friday, 11 October 2013

The 99

So today the big reveal is I am now able to post work from my time on the TV series The 99 for Endemol UK.

The work was completed between 2010-2012 so a little while ago and early in my career.
Check this link here to see the work.

Thursday, 10 October 2013

No Im not dead...

but I have been away from the beloved concept art world for too long. Sad times. I need to change this predicament and hopefully this is a starting point. Today is just a link post to old work that has been given the OK to be shown. In August the new series of Chuggington aired on CBBC and I was fortunate to work on it. On my website I have posted a small handful of designs that have aired.

It was the first job that required me to use 3D in my workflow so I had to learn SketchUp pretty quickly. The benefit of this on my other work was impressive and now its pretty cool to have blocked out and sometimes even basic renders to work from. Anyway enough chat.

My Chug work is here

Tomorrow I have an even bigger run of old work that can finally see the light of day! News to follow...

Tuesday, 14 May 2013

Weapon work: Complete process

Back to concept design. Here we have the thumbnails of which I picked 2 to clean up a little further. From there I took one to sketchup and painted over a basic render.

Tuesday, 17 July 2012